﻿using System;

namespace NeGroid.ChampionshipManager.Core
{
	public class Substition : IConcurrencyEntity
    {
        public int GameInfoId { get; set; }
        public int PlayerInId { get; set; }
        public int PlayerOutId { get; set; }
        public DateTime Date { get; set; }

        public virtual GameInfo GameInfo { get; set; }
        public virtual Player PlayerIn { get; set; }
        public virtual Player PlayerOut { get; set; }

		public byte[] Timestamp { get; set; }
	}
}
